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Dolby Atmos creates powerful, moving audio by introducing two important concepts to cinema sound: audio objects and overhead speakers. Dolby Atmos creates powerful, lifelike sound that flows all around you. It is just referring to the atmosphere created from the surround sound
Sorry, there was a problem. Please try again later.Well, as for personal knowledge I can't help much, but if you're looking for a receiver that has the power and quality this is the one. I looked around and initially went with a Yamaha one (v385) Unfortunately I got a medium level model and it didn't have enough power to drive large power hungry speakers. This Onkyo has plenty of power to drive Cerwin-Vega 15's and then some. With WiFi, Chromecast, Bluetooth and some very nice sound and control options. For Dolby Atmos, it seems to enhance the music nicely from my experience. I was not compensated for this feedback I just enjoy the receiver. Good luck bud...and here's a bit from Wikipedia: Dolby Atmos technology allows up to 128 audio tracks plus associated spatial audio description metadata (most notably, location or pan automation data) to be distributed to theaters for optimal, dynamic rendering to loudspeakers based on the theater capabilities. Each audio track can be assigned to an audio channel, the traditional format for distribution, or to an audio "object." Dolby Atmos by default, has a 10-channel 7.1.2 bed for ambience stems or center dialogue, leaving 118 tracks for objects.[6] Dolby Atmos home theaters can be built upon traditional 5.1 and 7.1 layouts. For Dolby Atmos, the nomenclature differs slightly: a 7.1.4 Dolby Atmos system is a traditional 7.1 layout with four overhead or Dolby Atmos enabled speakers.[7] With audio objects, Dolby Atmos enables the re-recording mixer using a Pro Tools and Nuendo plugin (available from Dolby) or a Dolby Atmos equipped large format audio mixing console such as AMS Neve's DFC or Harrison's MPC5, to designate the apparent source location in the theater for each sound, as a three-dimensional rectangular coordinate relative to the defined audio channel locations and theater boundaries.[8] During playback, each theater's Dolby Atmos system renders the audio objects in real-time such that each sound is coming from its designated spot with respect to the loudspeakers present in the target theater. By way of contrast, traditional multichannel technology essentially burns all the source audio tracks into a fixed number of channels during post-production. This has traditionally forced the re-recording mixer to make assumptions about the playback environment that may not apply very well to a particular theater. The addition of audio objects allows the mixer to be more creative, to bring more sounds off the screen, and be confident of the results. The first-generation cinema hardware, the "Dolby Atmos Cinema Processor," supports up to 128 discrete audio tracks and up to 64 unique speaker feeds.[9] The technology was initially created for commercial cinema applications, and was later adapted to home cinema.[10][11] In addition to playing back a standard 5.1 or 7.1 mix using loudspeakers grouped into arrays, the Dolby Atmos system can also give each loudspeaker its own unique feed based on its exact location, thereby enabling many new front, surround, and even ceiling-mounted height channels for the precise panning of select sounds such as a helicopter or rain.
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