Customers commend the Rift S PC-Powered VR Gaming Headset for its easy setup, comfort, and affordable price. Many users find the tracking, graphics, and immersive experience to be impressive. However, some users have concerns about compatibility issues, motion sickness, software problems, the requirement of a Facebook account, and the cord quality.
This summary was generated by AI based on customer reviews.
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Page 3 Showing 41-60 of 2,461 reviews
Pros mentioned:
Tracking
Cons mentioned:
Battery life, Usb
Rated 4 out of 5 stars
Make sure your system meets all requirements!
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Posted . Owned for 2 months when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
Had issues with USB not being detected and when it did work I would get the infamous "Static noise Screen" when enabling passthrough and the touch controllers would stop tracking (can only rotate them). Turns out, USB controllers on my motherboard weren't supported, I even used recommended PCIe USB cards(Inateck) and I still had issues.
Luckily, I was already building a new system and had no problems on the new pc. Headset is comfortable and the inside-out tracking works really well so no need for external lighthouses/sensors. Only 2 issues I have are the battery life for the controllers and the cable coming out of the headset. As far as I know there is no way to turn off the controllers manually and the cable gets tangled really easily and can break if you aren't careful. Other than that I haven't had problems since, loving the headset so far! Truly a different experience, felt like I was discovering gaming all over again so I'm happy with my purchase. If you're looking to get into VR I'd definitely recommend starting with this headset! I'll list my old and current system specs just in case its any help to anyone looking to get this.
OLD SPECS:
ASUS P9X79 LE
i7 3820
Corsair Vengeance 2x16GB @ 1600mhz
EVGA RTX 2060 XC Ultra
Inateck USB PCIe Card
CURRENT SPECS:
ASUS B450-F
AMD 3600
TeamGroup TForce Delta 4x16GB @ 3200mhz
EVGA RTX 2060 XC Ultra
I would recommend this to a friend
Pros mentioned:
Tracking
Rated 5 out of 5 stars
Great value for the money
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Posted . Owned for 2 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
We've had this for about 3-4 weeks and figured it was time to write a review. We were looking for an entry level VR set and we're very glad we picked this one up. There is the more expensive HTC Cosmos ($599) and the Valve Index which is around $1000 after everything you need to get started, so $300 was a good deal for what it is, in my opinion.
The display on this set is pretty nice and overall the headset has pretty good fit adjustments. It can be challenging to find the right fit that gets you the best picture. If you feel the display is blurry, it's most likely that you need to readjust your headset. There's the headset strap that helps keep the HMD at the right height for your eyes, there's a button on the bottom of the HMD to help adjust the distance the display sits at from your eyes and then there's the dial to tighten the headset down once you've found your ideal fit. There is also an option to adjust the difference in distance between your eyes but that's changed via the Oculus app. Oh, you will most likely have to unplug the USB cable and plug it back in every time you want to play it. For some reason I have to do this every time to get it to recognize the headset so we can use it, but it's not that big of a deal, it takes 2 seconds. We've tried all the fixes suggested online and have just settled on unplugging and plugging back in the USB cable.
It's pretty easy to get immersed in whatever game you're playing with this set. Tracking on the headset and touch controller's is great, never really ran in to problems with tracking. You can set up your play area when you set up your headset (and change it whenever you want in the options), if you get too close to your play boundaries you'll see a wall pop up and if you get too too close the wall will turn red. If you take the headset past the red wall the outward facing cameras come on and the display is switched with what those cameras see. It's nice to be able to go from playing to seeing what's going on in the real world around you, in real time. All around, if you're debating on picking this headset up to try VR out, do it. Very nice entry level price tag and the only thing you need is a PC to run it, one that's capable of running it.
I would recommend this to a friend
Rated 4 out of 5 stars
Great VR system for the price
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Posted . Owned for 4 months when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
For the price this VR system is great. With most VR systems its all about what it connects to but PC aside I like this setup. I wish the headset would adjust a bit more but with that it feels comfortable to wear and use. I was sold because of the lack of wanting to use 'light houses' or other devices. I wanted something I could just plug in and use and this was it. Setup was minimal and easy. If you have and use Facebook then Oculus is fine, if you dont have Facebook then Oculus now requires you to have a Facebook in order to use the Oculus. I find this frustrating and is the biggest knock I have on this system, I had to create a fake facebook account to use this system. With that the quality is great, minimal 'screen door effect', on board sound is fine, and I do like the controllers. Overall this is a very good system for the price. My biggest hangup was needing a facebook account. Take away the FB requirement and its 5 stars
I would recommend this to a friend
Pros mentioned:
Ease of use, Tracking
Rated 5 out of 5 stars
Perfect for someone getting into VR games.
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Posted . Owned for 3 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
I guess you could say it was a bESt BuY OwO
Everything was very simple to set up. Pretty much plug and play. The headset inter grated sensors work flawlessly at tracking and giving you freedom to move around. However, I wouldn’t recommend playing in the dark since the cameras can track in the dark. The resolution is slightly better and it does make a big difference in emersion and game play, makes the worlds and games look sharper and more dense. Games like Superhot and Robo Recall play way better in this headset because you don’t lose tracking from a table sensor if you’re moving around a lot. You really feel the freedom of looking and moving in any direction. The built in speakers are convenient in a way that you’re able to hear someone next to you but also not having something covering your ears. It’s personal preference but you can plug in headphones if you desire however the built in ones work very well and gives you more freedom. I’m very pleAsEd with my purchase and love the simplicity and new features. 10/10
I would recommend this to a friend
Rated 5 out of 5 stars
Works and plays great!
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Posted . Owned for 1 month when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
The device works great and very comfortable to wear which was a bit of a surprise, fantastic resolution and the controls are super responsive. The fact the device has the cameras built in to track movement is the very thing that sold this to me.
I also have a PSVR and the Oculus Rift S is far better, I know its a bit unfair to compare them but I thought I mentioned that I have tried a few VR systems, including the previous Oculus which is a pain to set up with all the cameras and wires. I did have a little trouble with the initial set up, but that may have been on me, since it was Christmas morning and I was still pretty tired from the previous day.
All in all an awesome VR system, plus the fact that I got it for $349 (post black Friday deal) was just icing on the cake.
I would recommend this to a friend
Pros mentioned:
Tracking
Rated 5 out of 5 stars
Best bang for your buck!
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Posted .
This reviewer received promo considerations or sweepstakes entry for writing a review.
This will be my second VR headset. My first purchase was the vive cosmos which I returned 2 hours after figuring out the system was restrictive on steam platform games. Every game I bought did not support the vive cosmos.
The oculus rift s tracking was amazing and so far I have not had any problems it.
The price is amazing for what you’re getting it think it’s worth what you pay for.
Cameras built into the head set are great and convenient because you don’t need external tracking.
80FPS. After playing Games like beatsabor and Pavlov the oculus performed great when It came to turning aiming slashing no frame drops at all. My buddy was consistently monitoring the FPS while I was playing and it stayed at 80 FPS consistently.
Imaged is clear and not fuzzy
No external light showed through the vr head set
Sound is great.
I could not find a single thing I did not like about the experience playing for about 8hrs straight lost track of time. I highly recommend The rift s
DONT GET THE COSMOS!
I would recommend this to a friend
Pros mentioned:
Graphics
Rated 4 out of 5 stars
BLEW MY MIND! Has drawbacks...
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Posted . Owned for 3 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
VR IS THE FUTURE!! Not just of gaming, but of Social Media, Design, Media Consumption, Education and so much more. I've experienced ALL of these in a small amount and I see its potential.
For most people, a low-mid range PC will barely be enough to drive most games @80Hz at native resolution. Or even at the "performance" resolution for some games. A GTX 1050Ti will not get you too far (performance wise) and my GTX 1660 struggles often.
DRAWBACKS: The LCD panel lacks good contrast and cannot be changed. Dark rooms are actually a foggy gray, not black. Controllers lose tracking often after awhile (even after firmware updates). The Field of View seems a bit narrow. The microphone gets buggy often. Speaker Audio quality is average at best. The cord is thick and cumbersome. The headset gets very warm and the controllers (just like almost every controller ever) gets very sweaty after while and the batteries run out pretty quickly.
PROs: The Headset and Controllers feel cheap but ,especially the controllers, seem to be hardy and can take a beating. (hit many walls) Best value in VR Headset even though MS Mixed Reality Headsets are cheaper. 80Hz compared to the 90Hz of the Original Oculus is not significant and I don't notice. Visuals are mostly clear and fluid. Screen Door Effect is minimal and not distracting. As of now, the Rift seems to be MILES better than the Quest with Oculus Link as a PC VR platform. When working properly, Controller Tracking is very smooth, immersive, intuitive and has a great tracking range.
OVERALL, when working properly, the Oculus Rift S is the BEST VR Headset at this price range! I've put in many hours and spent many sleepless nights enjoying my experiences in VR. And with more and more AAA quality games coming out, I'm very excited to see how revolutionary gaming will become. HIGHLY RECOMMEND!
I would recommend this to a friend
Pros mentioned:
Ease of use, Graphics
Cons mentioned:
Battery life
Rated 4 out of 5 stars
Great product for the price
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Posted .
This reviewer received promo considerations or sweepstakes entry for writing a review.
It is a cheap system but very good. I play a lot of VR and I've tried a couple of differnet systems and this one ranks high. The only low to this is the sound quality and the mic quality. But to its advantage, it does come with a built-in headset and volume. The hand tracking works perfect for me, but I have a friend that is having problems with his when he holds them close. They do go through a couple AA batteries every now and then but not to bad.
In final i love this product and use it a lot, great graphics, fast, and easy to set up.
I would recommend this to a friend
Rated 4 out of 5 stars
Overall Happy but missed opportunities
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Posted . Owned for 3 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
So overall I'm very pleased with the purchase (actually got two). I had originally wanted to get the Valve Index but this was a much more reasonable price point. Because of the fact that it is cheaper it is not a surprise the kit falls short in a couple places. But I can only imagine that where they fall short is simply because they were trying to keep the price point as low as possible. With that said I dont regret it. I have a PC capable of playing VR titles and this headset allows me to do just that.
Pros:
-Ease of use
-Light weight (compared to the Oculus Quest 2)
-Comfortable
-Price
-Able to play any Oculus or Steam VR title so far without issue
Cons:
-No power button - Cant turn off headset without unplugging USB cable. Feels silly not to have this...but the headset does have the ability to detect when you are and are not wearing it. Regardless I unplug it while I use my PC and dont want to have to worry about it being powered on yet.
-Motion tracking is "fine" but not perfect. Again this is likely due to the pricepoint. But games that require specific motion to perform a specific task you will feel this. The headset has cameras that it relies on to track your controllers. The Valve $1000 kit has base stations for this purpose which are A LOT more accurate. But that is also why it is more expensive. Most games The tracking will be fine. But I can see in some where this could pose a problem.
-Requires a compatible PC. But if this is a concern for you get the Oculus Quest 2. For me I preferred this one since it weighed less on my head.
-Biggest gripe is this headset REQUIRES a facebook account. For those who use facebook this is no big deal. But for some you may be turned off by this.
I would recommend this to a friend
Pros mentioned:
Graphics, Tracking
Rated 5 out of 5 stars
Mind blowing
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Posted . Owned for 2 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
this was my first VR purchase, so i can not compare it to the index, vice, or anything else. All I can say is that going with the rift s as a totally fresh experience, it was worth every penny.
It runs off of a PC, if you're looking for the standalone, that's the Quest.
My PC is running an i7-8700k and an RTX2080-Super.
With those specs, i have never seen a single dip in frames in any title I've played, all in the highest settings. As far as setup, could not be easier. The headset has a single cable that splits to a USB3 and Displayport. Just plug those in and youre done.
Ive never had issue with the headset tracking, nor the hand tracking.
IDK what else to say. its awesome. its fun. its immersive, and I have no regrets.
I would recommend this to a friend
Pros mentioned:
Tracking
Rated 5 out of 5 stars
Great VR headset, great value
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Posted . Owned for 1 month when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
The Oculus Rift S is a great VR headset and for $399 it is a great deal. I upgraded from the Rift and the resolution upgrade is noticeable, in particular because of the greater subpixel density offered by the LCD subpixel arrangement when compared to the pentile arrangement from the OLED displays like the Rift and the Vive. It is very comfortable, easy to get on-off and no light comes through from the nose gap area, all together excellent fit. The inside-out tracking is much more convenient and responsive than 2-sensor setup of the Rift (3-sensor setup works well but now you have a monster game room with cables everywhere). The only deficiency is the sound as it comes from the halo, and therefore it is too far to work well. I use it with the Airpods
I would recommend this to a friend
Rated 5 out of 5 stars
An Overall Stellar VR Headset
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Posted . Owned for 1 year when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
While lacking manual IPD adjustment, I found the software IPD to be more than adequate. The resolution is noticeably improved over the Rift, and the halo style headband is awesome. It can easily fit smaller heads in comfort, and the stock facial interface while comfortable would benefit from an aftermarket PLU or silicone where you can simply wipe it off as opposed to letting it dry after intense VR sessions. The controllers are a bit comfier than the Rift, and lighter. There's also reduced "screen door" effect and images are much sharper and clearer.
I would recommend this to a friend
Pros mentioned:
Ease of use, Graphics
Rated 4 out of 5 stars
The things I have seent, and done
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Posted . Owned for 1 year when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
I have been a truck driver, I have been a pilot, I have fought in wars, I have fought against zombie hordes, I have talked to Anime characters and Living Memes, I also have been a race car driver.
Oh wait that was all in VR.
This headset is awesome. No need to do any setup of sensors. But it does have it's flaws.
Pros:
- Great visuals
- Comfortable head-strap
- Great controllers
- Easy to use and set up.
Cons:
- Gets crazy foggy but so do all VR headsets.
- Cord is slightly on the shorter side.
- Audio is horrific but has 3.5mm jack for headphones.
- Does have a really specific viewing angle.
- Digital eye distance settings (no mechanical adjustment)
- Playing shooting games like Pavlov, if you hold the controllers like a weapon and put your hand too close to your face you lose tracking sometimes.
- Controllers seem to always be on and are dead every time I go to use them after setting it down for a week or two.
Do I think this headset is worth it? Oh yeah, it's one of the best on the market unless you want to spend $1,000. I've had so many friends try it out and they are obsessed and always ask to use it when they are over.
I would recommend this to a friend
Pros mentioned:
Setup, Tracking
Rated 4 out of 5 stars
A nice revision of the original Rift CV1 model
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Posted . Owned for 1 month when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
The Rift S is a revision of the CV1 model. It has its pros and cons depending on what type of games you play.
First off, The Rift S now uses a LCD screen as oppose to the CV1. This means the blacks aren't quite as nice. However, the upside is that the resolution is slightly higher(texts are easier to read) and the colors might be slightly more vibrant.
The biggest change is that you no longer need to use sensors as all tracking is done through the cameras on the headset. The tracking is good for the most part though if you play shooters like Pavlov aiming down the sight will be affected because of a blindspot. Otherwise if you play Beatsaber, you should be fine. Not having sensors can be ideal depending on your play area. The passthrough is also nice in case you want to be able to see your surroundings or finding your Touch controllers.
The Touch controllers are mostly similar though it uses only one AA battery now. Also the rings is now in the front of the controller instead of the back. Personally I prefer the back.
Should you sell your old CV1 model, for the Rift S? It all depends on the type of games you play and your play area. Otherwise, it's not a bad switch if you want to free your play area off sensors and wires and just want something that's quicker to set up.
I would recommend this to a friend
Pros mentioned:
Tracking
Rated 5 out of 5 stars
Great VR system for the PC gaming enthusiast
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Posted . Owned for 2 weeks when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
VR systems are maturing, and the new technology makes it easier than ever to set up and get started. With the Oculus Rift S, provided your computer has the right specs, setup is as easy as plugging one cord with a double end into two slots on your video card (or one on your video card and one USB).
I'm fortunate to have a RTX 2080 on my rig, so it has a dedicated extra spec USB C plug called the VirtualLink VR connector that is purpose built for VR systems to deliver the power and data bandwidth necessary to operate the HMD, so all I needed was a C to A adapter and to make sure that a DisplayLink port was open, and I was good to go.
The Rift S is compatible with the Steam store and Viveport, in addition to Oculus's own store, which means I already had amassed a library of a few games that had VR added to them.
I've been a fan of VR since the early 90s, when Lawnmower Man was playing on repeat on HBO. There was an arcade with 2 VR systems, one with a multiplayer deathmatch style game, and one with a car racing game, and I spent as much time as I could on them. When the first in-home VR systems came out (not including VirtualBoy) I wanted one so bad, but after trying it out the tech wasn't quite there, with all sorts of setups necessitating a dedicated room almost. The inside-out method of tracking that the new Oculus headsets employ allow for a simple setup (no setup in the case of the Quest) at the expense of tracking accuracy, such as very close to the face or behind the back, but compensating for those shortcomings is as easy as holding your arm a little bit further out.
As a piece of hardware, the Rift S is the sweet spot of feature, convenience, and cost. As far as the VR experience goes, it entirely depends on the developer, but the Rift S makes it easy to jump in and out of any of the experiences that are available. Because that's what we call them in VR world, experiences, not games, because sitting in a virtual room and tripping out that the thing you picked up is in your hand because you picked it up with your hand and lifted your arm and not by just pressing a button (even though yeah, you still pressed a button) really is something to be experienced without requiring the framework and systems to call it an actual game, it's just the loading screen you are experiencing. And it's awesome!
I would recommend this to a friend
Cons mentioned:
Battery life, Software
Rated 4 out of 5 stars
Good BUT
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Posted . Owned for 1 month when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
It’s a great product but it does have some problems. The cord gets tangled very easily if it’s not secured. The software doesn’t work entirely lol the time and you’ll lose tracking a lot and be spending a ton on batteries if you play lots of games. Other than that it’s a lot of fun! Would recommend
I would recommend this to a friend
Cons mentioned:
Compatibility
Rated 4 out of 5 stars
It's Great! But....
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Posted . Owned for 1 month when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
My son loves this headset. Clear, realistic enough that he stumbles all over doing whatever it is VR gamers do. Sleek. I was very impressed by the box and positioning. #fancy The BIGGEST issue hands down, is the connection port required. No USB or HDMI like normal people. No. They decided that HDMI, Android, and USB had a baby, called DisplayPort, Yay!! The list of what's included is misleading and when he opened it Christmas Day, he wasn't able to play it because our laptop was too "old" (2016-ish). I panic bought 3 different possible adapters on Amazon - no go. Between USB-C, DisplayPort, MINI DisplayPort, HDMI - I don't know XYZ either. NOT to mention the journey I took just to BUY it. That's a whole different rambling topic. Outcome? He needed a new laptop anyway, I guess. And the only way to ensure that I bought a compatible laptop......he got a gaming laptop. Do YOU KNOW WHAT THOSE STUPID THINGS COST? I digress. Do your research!
I would recommend this to a friend
Pros mentioned:
Tracking
Rated 4 out of 5 stars
Pleasantly Surprised
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Posted .
This reviewer received promo considerations or sweepstakes entry for writing a review.
I just purchased it today despite all of the talk of this VR being worse than the original Oculus Rift. The resolution was very clear, the headset itself is very comfortable, and the tracking is awesome as well (glad it only uses one USB unlike the original Rift using 3 USB ports.) I was shocked when I saw that the headset did not include headphones attached to it like the original rift, but when I started playing, the audio that is included with the headset is nice. It's easy to hear the things in game while also being able to hear if someone calls for you in real life.
Only negatives I saw with the Rift S is that when you're in a game, you can somewhat (barely) see the black sides next to the lenses, which I didn't get with the original Rift, as well as there not being enough foam to comfort the face. It felt a bit uncomfortable on the cheeks. But I may have just had the headset on too tight.
Over all, this it a wonderful headset and would recommend it to anyone interested in VR.
I would recommend this to a friend
Rated 3 out of 5 stars
Thorough review!!
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Posted .
This reviewer received promo considerations or sweepstakes entry for writing a review.
The overall use of the Rift S is easy enough to setup and use.
Cons - The comfort level of wearing the VR headset for extended periods of time makes it unbearable after about 6-8 hours of use, even if you’re not an avid user, the comfort level is subpar. It tends to hurt around the underparts of your eyes and/or cheeks. The cushioning of the face section is like a spongey type feeling which is also kind of grainy against the skin especially once you start sweating.
The clip that is meant to keep the wire/cord in place while in use is cheap and breaks pretty much out of the box. Once you lose that clip and do not have sufficient means to hold the cable back then the cable starts to become an issue with getting in your way and getting caught up on yourself or other things like a chair if you’re sitting. The lens get dirty and easily so make sure to have a lens cleaner, like one you’d use for glasses as to not scratch or mess up the lens too badly. The audio quality isn’t all that great and was very soft in my experience. When it comes to the microphone, I never ran into an issue with it since I already knew going in that the microphone is one of the Rift S huge flaws which tends to end up just being a piece of junk and I had on hand an external microphone source.
The VR visor and headband that wraps around your head feels like a very cheap plastic. It seems to be very sensitive if you make any sudden movements and could easily snap at the visor end which would inevitably cause your device to cease to function or not function properly.
My end overall honest opinion of the VR headset:
- Is it worth it compared to Quest and Quest 2? Yes. It is worth the money and will be able to do more than either the Quest or Quest 2.
*For example VRChat for Quest/Quest 2 users is a poor experience for them and are unable to see PC avatars or go to PC worlds. Audio problems and microphone problems tend tit arise frequently with all Oculus products.
- Would it be good for most of not all VR games? Yes but at the end of the day it also comes down to your PC specs.
*Example would be VRChat, that game heavily depends on having a very good CPU and would recommend at minimum 16GB RAM but suggest 32GB. It’s a game that is very heavily dependent on CPU and RAM. I have a 1080ti, 32GB RAM, and an i7-6700k. It took up about 80% more or less of CPU, about 50-60% of my RAM, and about 70% of my GPU.
- Should I get this over Quest and Quest 2? Yes, definitely!
- Is this as good as HTC Vive or any of the HTC products? I would say in some aspects but overall? No.
- What VR headset would you recommend out of all of them? In reality if you could afford the price or had no price restriction, I would recommend the Valve Index hands down. If you cannot afford the Valve Index then the next winner would be the HTC Vive Pro or the HP Reverb G2.
*Keep in mind all these MUST have a decent PC/Desktop. I’d recommend at least a 1060 or better for all of these and CPU at least an i5 or better. I generally don’t recommend AMD or use AMD products so you’ll have to do your own research.
At the end if you’re looking for a reasonably priced headset the Rift S is a good choice but if you’re looking for something with better visual quality and close to the same price get the HP Reverb 2. Again make sure you have a desktop PC with reasonable specs before making this purchase. If you do not have a desktop PC then you’re best bets will be the Quest 2 but don’t expect amazing results or quality compared to its bigger brothers.
I would recommend this to a friend
Rated 5 out of 5 stars
Great price on VR for users with PC to run it
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Posted . Owned for less than 1 week when reviewed.
This reviewer received promo considerations or sweepstakes entry for writing a review.
Initial setup is quick and easy, as it installs necessary files and updates firmware for unit if need be. 25-40 minutes
Package contents:
Rift S headset w/ included cable (USB 3.0/ Displayport)
Controllers w/ lanyards (uses 1x AA battery each!)
Mini DP adapter
Manual and welcome guide
The box itself functions as a nice storage unit if you do not use a third party solution already. Battery compartment uses neodymium magnets to stay in place, but may slip a little if in a movement intense game. Aftermarket grips recommended (Mamut or AMVR preferred cost between $21-35USD)
The controllers themselves connect to the headset, so not external components needed and are a nice fit for people with meaty, larger hands. They have a semi-knuckle setup where finger placement determines hand action in-game, even if just gently touching the buttons.
The headset and controllers will enter a "Sleep" state when not active and will fire right back up when you slip headset on (with Oculus app open)
Cons:
No physical IPD adjustment
Lack of visor flip, but can be adjusted forward/backward with button underneath
random notes:
Has been plugged into PC since owning and have had no issues, mic works as intended. Halo headstrap has ample room for larger heads with a strap overhead as well for extra support!